Happy new year!

A very happy 2023 to all my readers! 2022 was a pretty good year. I had two short stories published, Boss of Bosses for the Warhammer: Age of Sigmar setting and The Dark Son, a Grim Company story for The King Must Fall anthology. On the gaming front, I released Siege of Shadowdale Enhanced Edition, a passion project 20 years in the making. A modest output, to be sure, but I’m more excited about the stuff I’ve been working on that hasn’t yet been released, or indeed announced. Aside from another Age of Sigmar short story, I’ve been hard at work on both my debut horror novel and the next Grim Company standalone (I know, you’ve been hearing this for […]

August 2022 update

Welcome, friends It’s been a busy six months. I’m still working on Doom of Icewind Dale, the first of my Blades of Netheril campaign for Neverwinter Nights Enhanced Edition. I dipped my toes into the Warhammer universe, writing a couple of short stories for Black Library. My short story for The King Must Fall anthology has been made available to backers, with the anthology going on general release in October. I’m currently doing some writing for an exciting new setting based on Japanese mythology. My main writing project, however, is a horror novel that I hope to finish by the end of the year. It’s my first horror novel, and I hope it can make the same kind of splash […]

February update & video interviews

It’s been a while since I added a blog post here, but that doesn’t mean I haven’t been busy. Why, my Patreon page and monthly newsletter have been a veritable hotbed of activity! If you’re not a fan of monthly spam but you’re curious about what I’ve been up to, the following interview with Adrian Collins of Grimdark Magazine provides 40+ minutes of me discussing my various projects at length: If that’s not enough, there’s also a brief conversation with me and Chris Johnson of Games Vault here:

Announcing The Blades of Netheril – an unofficial sequel to the Neverwinter Nights original campaign

Fantasy author and Ossian Studios lead designer Luke Scull is thrilled to announce The Blades of Netheril, an unofficial sequel to the Neverwinter Nights original campaign! The story is a direct continuation of the Wailing Death storyline. Cast out in disgrace and erased from Neverwinter’s history, the hero is thrust into a struggle between ancient powers that could ultimately rewrite the fate of Faerûn. Familiar faces will return alongside new allies and enemies as the player embarks on an epic quest that is both world-changing and deeply personal. The Blades of Netheril will be split into three chapters each approaching an expansion in scope. Each chapter will include: 20+ hours of gameplay A fully narrated intro cinematic Deadly new monsters […]

Signed books exclusively at Forbidden Planet!

For a limited time (i.e., until they run out), Forbidden Planet are stocking signed hardcovers of the entire Grim Company trilogy at less than cover price. Best of all, they ship worldwide! Just click the image above and add them to your basket.

New look, same great Luke

Long-time visitors may have noticed the site has recently undergone a radical upgrade. You can now sign up to my monthly newsletter, which will go out on the first Friday of every month. In the newsletter I will be talking in detail about what I’m currently working on, as well as sharing snippets of WIPs. I will also be returning to the Great Realms Read-through very soon: Fans of the Forgotten Realms can re-live the nostalgia with me as I read and review every FR book in published order. If you’re a first-time visitor, welcome! And if you’ve been keeping check on this site for a while, thank you for sticking with it. I have plenty of exciting things to […]

The Halfling’s Gem by R.A. Salvatore

(Forgotten Realms #12, The Icewind Dale Trilogy #3) (First published 1990) The ruthless assassin Artemis Entreri has kidnapped the halfling Regis and is taking him to Calimport to deliver him to his erstwhile master, Pasha Pook – kingpin of Calimshan’s criminal underworld. Fortunately for Regis, his friends Drizzt the drow elf and Wulfgar the barbarian are hot on their heels. Meanwhile, another friend thought lost struggles to survive a perilous situation. It is a case of out of frying pan and into the fire for the Companions of the Hall as they make their way to sprawling Calimport, the largest city in the Realms deep in the heart of the desert nation of Calimshan. Regis, or Rumblebelly to his friends […]

Neverwinter Nights Enhanced Edition: Tyrants of the Moonsea released

A long, long time ago (2005), I was contracted by Bioware to develop a premium module for their hit PC roleplaying title, Neverwinter Nights. Unfortunately the module was cancelled after Atari pulled the plug on the premium module service. 14 years later, I’m delighted to announce that Tyrants of the Moonsea has been finished by Ossian Studios and is now available on the Steam store! (Beamdog client and GOG versions will follow shortly.) Here is the official description: Developed by Ossian Studios and based on the original module by Luke Scull, this new, enhanced version of Tyrants of the Moonsea vastly expands this former premium module by adding 70% more story and gameplay, as well as a large amount of […]

“A Ring to Rule Them All” now on Kindle!

My first short story set in the Grim Company world, A Ring to Rule Them All, is now available in the Kindle Store! Here’s the description: “A Ring to Rule Them All” tells the story of how the legendary swordsman Brodar Kayne escaped the clutches of his immortal master, the Shaman. The first, thrilling short story set in the world of the Grim Company also acts as a prequel to the award-nominated series. A week inside a wicker cage will break a regular man. A month will push the bravest to the very edges of their sanity. For Brodar Kayne, it has been almost a year since he was forced inside the fiendish prison. His crime? To defy his master’s […]

Pool of Radiance by James M. Ward & Jane Cooper Hong

(Forgotten Realms #11, Pools #1)(First published 1989) In the ruins of Phlan, an ancient evil is stirring. Three heroes – the wizard Shal Bal, the ranger/thief Ren, and the cleric of Tyr, Tarl – each find themselves on a personal quest of vengeance and self-discovery as they band together to restore order to the ancient city.   Written as a tie-in novel for the seminal SSI CRPG of the same name released in 1988, Pool of Radiance doesn’t just wear its influences on its sleeve: it uses them to inform pretty much every scene in the book, resulting in a story that is not so much a novel as a blow-by-blow account of an entertaining D&D campaign. The three protagonists […]